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Packet-switched Network
A packet-switched network (PSN) is a type of data-transmission network that divides information into small segments called packets. These packets travel separately and may take different paths to reach their destination. In addition, packets from many computers can travel over the same routes simultaneously without a decrease in speed. When a computer receives the packets, they’re reassembled.
What Small and Midsize Businesses Need to Know About Packet-switched Network
Understanding the difference between PSNs and circuit-switched networks can help SMBs troubleshoot network issues and communicate with IT professionals. It also helps when choosing network types.
Related terms
- Haptics
- WAN (Wide-Area Network)
- Intranet
- SLO (Service-Level Objective)
- Security Orchestration, Automation and Response (SOAR)
- Scalability
- Service-Level Agreement (SLA)
- Software as a Service (SaaS)
- Identity and Access Management (IAM)
- Data Center
- Augmented Reality (AR)
- Synchronous
- Multitenancy
- Chief Information Officer (CIO)
- IT Services
- Authorization
- Service-oriented Architecture (SOA)
- Platform as a Service (PaaS)
- Managed Service Provider (MSP)
- Security Information and Event Management (SIEM)